So this year I was very lucky because I got to attend GDC as an indie developer, and as a writer for GameDevTuts+. It was a very fun year where I got to catch up with a bunch of old friends, and learned a lot of awesome things from some very talented people.
My favorite part of the conference, as always, was the Summits and Tutorials, where I got to hear a bunch of different AAA and indie developers talk about what they learned over the past year, or from their most recent projects. One of my favorite talks was Warren Spector’s talk about writing in games. Continue reading